David Kanaga’s maximalist score for Dyad fuses a breakneck array of sound events to rich, ambient segues of layered harmonies and melodic color. Like the ceaseless forward movement of the game itself, where the protagonist particle encounters cascades of oncoming enemies, the elements of the music also shift in concert with the events of the game. There are drops in octaves according to speed of the particle, and synced musical events signaling an array of hallucinatory actions on screen. Textures morph, pitches drift, events quantize and de-quantize in meditative “flows” that sustain repose one moment, and sonic assaults the next.